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Jason Greeno's avatar

Interesting exploration of psychological impact! As a solution to the Goblin game I kept envisioning a framework that allows the player to Retreat into the Underground---the game ends in a loss---but the Goblin player, in a future game, receives a starting bonus.

I realize that's sort of cheating the intent of the article, and may not be possible for some games, but it made my mind happy to think, in Skeletons voice "You may have stopped me this time He-Man, but I'll be back!"

Anyhow, thanks for another great read!

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John Williford's avatar

Great article! And I like Jason’s suggestion of a retreat mechanic (with or without a subsequent bonus), that seems like an equivalent to conceding defeat that might be more palatable to some (“The survivors live to fight another day.”)

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